Escape the keep — or join its walls
A hand-built 3D horror escape. Every wall, torch-glow and growl is generated in code. Wander the ruined vaults, gather the three sigils that break the door's seal, keep your lantern fed with oil — and never let the pale thing get behind you.
How to play
- Goal: collect 3 sigils, then reach the glowing vault door. You win by escaping; you lose when the Hollow One catches you three times, your lantern fuel runs out, or the 5-minute curse timer ends.
- Desktop: W A S D / arrows to move, click to lock the mouse and look, Shift to run (burns oil faster), E to take sigils & oil and to open the door.
- Phone / touch: left thumb-stick to move, drag the right side of the screen to look, TAKE and RUN buttons to act.
- Light is life: your lantern freezes the Hollow One when it burns bright, but the dark makes it bold. Fuel drains as you move — grab the green oil cans.
- Tip: the gold arrow on screen points at the next sigil. Sprinting is loud: it feeds your oil meter fast.
Features
- A dark, maze-ruined keep generated fresh from a seed — walls, broken pillars, rubble and a sealed vault door.
- A stalking shadow-creature that hunts with real pathfinding, freezes in bright light and moves fastest in the dark.
- Living lantern light: flickering flame, fuel, oil pickups and a real shadow-casting light in the scene.
- Fully procedural audio — footsteps, growls, pickup chimes and a dread drone, all synthesized in WebAudio.
- Hearts, sigil count, timer, score and a magic compass in a clean HUD; win, lose and pause screens.
- Works on desktop (mouse-lock + keyboard) and on phones (virtual stick, look-drag, big buttons).
Screenshots
Ready?
The door only opens for those who carry all three sigils.
Play Embervault