Results / Swift 1.5 IQ3_XXS (Strata)

Swift 1.5 IQ3_XXS (Strata)

mswea-strata-swift15strataomarchy (RTX 3060 12 GB)steered

The original prompt had no render check, so the first pass of this build was never checked for things like see-through blocks. We added the check (checklist 1.1.0) after the run, re-checked the top builds, and resumed this same session with plain-words requests about what the check found (see Steers below). Wall time covers both parts; the other numbers on this page are for the resume.

Screenshot of the build

▶ Launch

The game opens in a new tab. It runs sandboxed, so a game that saves to browser storage may not keep its save.

Metrics

Checklist score
97.2 / 100
Design (rubric, 0–5)
–
Stop reason
done
Model time
1hr 3mins
Tool time (wall minus model)
51mins
Wall time
1hr 54mins
Tool calls
40
Tool errors
3
Errors by type
{"timeout": 1, "other": 2}
Loop-guard events
0
Tokens in / out
1,000,906 / 22,808
Thinking tokens
–
Decode / prefill tok/s
14.9 / 186.0
Prefix reuse
0.970
Peak VRAM (GPU / engine)
11,639 / 0 MiB
Peak engine RAM
198 MiB
Engine
strata
Model
Swift 1.5 IQ3_XXS (Strata) (swift-1.5-iq3_xxs)
Settings
{"thinking": "medium", "reasoning_budget_tokens": 3072, "max_tokens": 7168, "sampling": "model card preset (live profile keys)"}
Node
omarchy (RTX 3060 12 GB)
Prompt
creative-v4
Started
2026-10-20T06:38:19Z

Feature scores

O
0.75
C1
1
C4
1
C2
1
C3
1
C5
1

Screenshots

Landing page at desktop and phone widths, and the game at noon, at night, after breaking a block, and on a phone.

c5-view1.png
c5 view1
c5-view2.png
c5 view2
game-mobile.png
game mobile
game-play.png
game play
game-start.png
game start
landing-desktop.png
landing desktop
landing-hero.png
landing hero
landing-mobile.png
landing mobile

Checklist (17 pass, 1 partial, 0 fail)

FeatureTestScoreEvidence
Ofiles_present0.5{"required": ["index.html", "game.html"], "notes_md": false}
C1landing_loads1{"status": 200, "errors": [], "network_failed": []}
C1hero_preview1{"std": 34.1, "frame_diff": 6.1, "size": [1280, 633]}
C1gallery1{"images": 4, "generated_nonblank": 4, "distinct": 4, "detail": ["480x300 std 18.5", "480x300 std 21.6", "480x300 std 20.4", "480x300 std 32.2"]}
C1landing_content1{"h1": "DUNEFANG", "features": 6, "controls": 464, "play": true}
C1play_now1{"url": "/game.html", "game_ready": true}
C1responsive_mobile1{"no_horizontal_scroll": true, "play_now_fits": true, "title_fits": true, "inner": 390, "scroll": 390, "play": [87, 303, 216], "h1": [41, 349, 308]}
C4game_loads1{"problems": [], "name": "DUNEFANG", "state": "playing", "network_failed": []}
C2canvas_renders1{"mean": 97, "std": 17.5}
C2fps1{"fps": 57.7, "raf_fps": 57.7, "floor": 20, "samples": [1], "retried": false, "loadavg": [30.5, 31.6, 31.5], "cpus": 12}
C2input_responds1{"keys_that_worked": ["KeyW", "KeyA", "KeyS", "KeyD", "ArrowUp", "ArrowLeft", "ArrowRight", "ArrowDown", "Space"], "mouse_worked": false, "tried": 9}
C2game_states1{"debug_state_playing": true, "no_debug_state": "start", "ready_without_debug": true}
C2deterministic1{"same_position": true, "same_picture": true, "delta_at_ready_500ms": 0, "delta_at_ready": 0, "picture_diff": 0.3, "start": [0, 0, -44], "samples": [1], "retried": false, "loadavg": [29.4, 31.3, 31.4], "cpus": 12}
C3stays_smooth1{"frames_in_1s": 56, "new_errors": []}
C2touch1{"player_or_score_changed": true, "other_fields_changed": ["hp"], "idle_drift": ["wave"], "visible_controls": ["turn left", "drive forward", "turn right", "drive reverse", "fire cannon"], "started_by": "already", "state": "playing"}
C5ground_contact1{"samples": 74, "under_samples": 0, "riders": 1, "frac_under": 0, "hook": true, "probe": true, "travel": 55.9, "start_under": false, "first_under": null}
C5render_stable1{"flicker_frac": 0.00011, "views": [{"worst": 0.00011, "size": [1280, 720]}, {"worst": 6e-05, "size": [1280, 720]}]}
Oself_contained1{"no_external_requests": true, "pinned_three": true, "no_third_party_branding": true, "external": [], "branded_files": []}

Suite c1.1.5 · Chrome/152.0.7977.82 · WebGL: ANGLE (Intel, Vulkan 1.4.354 (Intel(R) UHD Graphics 630 (CML GT2) (0x00009BC8)), Intel open-source Mesa driver)

Steers (1)

  1. #None · · start · score before

    I played DUNEFANG and the tank arena looks great. Two things to fix: sometimes a rock appears right on top of where my tank starts, and then the tank is stuck and will not drive forward. Please keep the start area clear of rocks so the tank can always drive away. Also add a short notes.md that tells a new player how to play: the controls, the goal, and a tip or two.