Results / Swift 1.5 IQ3_XXS (Strata)

Swift 1.5 IQ3_XXS (Strata)

mswea-strata-swift15strataomarchy (RTX 3060 12 GB)steered

The original prompt had no render check, so the first pass of this build was never checked for things like see-through blocks. We added the check (checklist 1.1.0) after the run, re-checked the top builds, and resumed this same session with plain-words requests about what the check found (see Steers below). Wall time covers both parts; the other numbers on this page are for the resume.

Screenshot of the build

▶ Launch

The game opens in a new tab. It runs sandboxed, so a game that saves to browser storage may not keep its save.

Metrics

Checklist score
97.2 / 100
Design (rubric, 0–5)
–
Stop reason
done
Model time
1hr 6mins
Tool time (wall minus model)
18mins
Wall time
1hr 24mins
Tool calls
27
Tool errors
0
Errors by type
–
Loop-guard events
0
Tokens in / out
576,383 / 8,438
Thinking tokens
–
Decode / prefill tok/s
17.4 / 298.9
Prefix reuse
0.949
Peak VRAM (GPU / engine)
11,642 / 0 MiB
Peak engine RAM
126 MiB
Engine
strata
Model
Swift 1.5 IQ3_XXS (Strata) (swift-1.5-iq3_xxs)
Settings
{"thinking": "medium", "reasoning_budget_tokens": 3072, "max_tokens": 7168, "sampling": "model card preset (live profile keys)"}
Node
omarchy (RTX 3060 12 GB)
Prompt
creative-v4
Started
2026-10-16T07:14:22Z

Feature scores

O
1
C1
1
C4
1
C2
1
C3
1
C5
0.75

Screenshots

Landing page at desktop and phone widths, and the game at noon, at night, after breaking a block, and on a phone.

c5-under.png
c5 under
c5-view1.png
c5 view1
c5-view2.png
c5 view2
game-mobile.png
game mobile
game-play.png
game play
game-start.png
game start
landing-desktop.png
landing desktop
landing-hero.png
landing hero
landing-mobile.png
landing mobile

Checklist (17 pass, 1 partial, 0 fail)

FeatureTestScoreEvidence
Ofiles_present1{"required": ["index.html", "game.html"], "notes_md": true}
C1landing_loads1{"status": 200, "errors": [], "network_failed": []}
C1hero_preview1{"std": 13, "frame_diff": 9.6, "size": [602, 380]}
C1gallery1{"images": 3, "generated_nonblank": 3, "distinct": 3, "detail": ["640x400 std 16.8", "640x400 std 9.9", "640x400 std 11.6"]}
C1landing_content1{"h1": "Mirelight", "features": 5, "controls": 843, "play": true}
C1play_now1{"url": "/game.html", "game_ready": true}
C1responsive_mobile1{"no_horizontal_scroll": true, "play_now_fits": true, "title_fits": true, "inner": 390, "scroll": 390, "play": [16, 215, 199], "h1": [16, 374, 358]}
C4game_loads1{"problems": [], "name": "Mirelight", "state": "playing", "network_failed": []}
C2canvas_renders1{"mean": 53, "std": 14}
C2fps1{"fps": 56.5, "raf_fps": 56.5, "floor": 20, "samples": [1], "retried": false, "loadavg": [9.9, 10.6, 10.6], "cpus": 12}
C2input_responds1{"keys_that_worked": ["KeyW", "ArrowLeft", "ArrowRight", "ArrowDown"], "mouse_worked": false, "tried": 9}
C2game_states1{"debug_state_playing": true, "no_debug_state": "start", "ready_without_debug": true}
C2deterministic1{"same_position": true, "same_picture": true, "delta_at_ready_500ms": 0, "delta_at_ready": 0, "picture_diff": 0.1, "start": [-14, 1.0024397966139103, 96], "samples": [1], "retried": false, "loadavg": [9.8, 10.5, 10.6], "cpus": 12}
C3stays_smooth1{"frames_in_1s": 61, "new_errors": []}
C2touch1{"player_or_score_changed": true, "other_fields_changed": ["resources", "units"], "idle_drift": [], "visible_controls": ["spawn-harvester", "spawn-reaver", "select-fighters", "center-camera", "pan-up", "pan-left", "zoom-in", "zoom-out"], "started_by": "already", "state": "playing"}
C5ground_contact0.5{"samples": 72, "under_samples": 72, "frac_under": 1, "hook": true, "probe": true, "travel": 0, "start_under": {"d": 0.06, "what": "terrain", "foot": 420}, "first_under": {"x": -14, "y": 1, "z": 96, "ground": 1.0024397966139103, "surface": {"d": 0.06, "what": "terrain", "foot": 420}}, "unverifiable": "player did not move"}
C5render_stable1{"flicker_frac": 8e-05, "views": [{"worst": 8e-05, "size": [1280, 720]}, {"worst": 5e-05, "size": [1280, 720]}]}
Oself_contained1{"no_external_requests": true, "pinned_three": true, "no_third_party_branding": true, "external": [], "branded_files": []}

Suite c1.1.3 · Chrome/152.0.7977.82 · WebGL: ANGLE (Intel, Vulkan 1.4.354 (Intel(R) UHD Graphics 630 (CML GT2) (0x00009BC8)), Intel open-source Mesa driver)

Steers (1)

  1. #None · · start · score before

    The landing page looks great. But in the game, as soon as I start doing things the whole game freezes and nothing moves any more, and my character does not walk when I press the keys. Please fix the freeze so the game keeps running smoothly while I play, and make sure I can walk around. Keep everything else that already works.