Results / Qwen3.8 Flash Next Coder IQ1_M (Strata)

Qwen3.8 Flash Next Coder IQ1_M (Strata)

hermes-coderstrataomarchy (RTX 3060 12 GB)unsteered

Screenshot of the build

▶ Launch

The game opens in a new tab. It runs sandboxed, so a game that saves to browser storage may not keep its save.

Metrics

Checklist score
76.3 / 100
Design (rubric, 0–5)
–
Stop reason
done
Model time
2hr 24mins
Tool time (wall minus model)
50mins
Wall time
3hr 13mins
Tool calls
141
Tool errors
19
Errors by type
{"other": 17, "edit_mismatch": 2}
Loop-guard events
0
Tokens in / out
7,232,771 / 114,167
Thinking tokens
–
Decode / prefill tok/s
14.0 / 327.0
Prefix reuse
0.980
Peak VRAM (GPU / engine)
11,593 / 0 MiB
Peak engine RAM
237 MiB
Engine
strata
Model
Qwen3.8 Flash Next Coder IQ1_M (Strata) (qwen3.8-flash-next-coder-iq1_m)
Settings
{"thinking": "medium", "reasoning_budget_tokens": 3072, "max_tokens": 7168, "sampling": "model card preset (live profile keys)", "max_tokens_boost_ceiling": 16384, "max_tokens_route": "agent cap (hermes_learn --max-tokens), not extra_body (2026-10-09)"}
Node
omarchy (RTX 3060 12 GB)
Prompt
v3
Started
2026-10-10T01:45:19Z

Feature scores

O
0.75
F1
0.92
G
1
F2
1
F3
1
F4
0
F5
0.5
F8
0
F6
1
F9
1
R
0

Screenshots

Landing page at desktop and phone widths, and the game at noon, at night, after breaking a block, and on a phone.

game-day.png
game day
game-mobile.png
game mobile
game-night.png
game night
game-noon.png
game noon
landing-desktop.png
landing desktop
landing-hero.png
landing hero
landing-mobile.png
landing mobile
render-down-0.png
render down 0
render-down-1.png
render down 1
render-down-2.png
render down 2
render-level.png
render level

Checklist (13 pass, 3 partial, 3 fail)

FeatureTestScoreEvidence
Ofiles_present0.5{"required": ["index.html", "game.html"], "notes_md": false}
F1landing_loads1{"status": 200, "errors": [], "network_failed": []}
F1hero_preview1{"std": 53, "frame_diff": 7.1, "size": [1280, 331]}
F1gallery1{"images": 3, "generated_nonblank": 3, "distinct": 3, "detail": ["480x300 std 35.7", "480x300 std 26.8", "480x300 std 8.1"]}
F1landing_content1{"h1": "Quarrylight", "features": 5, "controls": 285, "play": true}
F1play_now0.5{"url": "/game.html", "game_ready": false}
F1responsive_mobile1{"no_horizontal_scroll": true, "play_now_fits": true, "title_fits": true, "inner": 390, "scroll": 390, "play": [18, 127, 109], "h1": [18, 372, 354]}
Ggame_loads1{"errors": [], "version": 1, "missing": [], "network_failed": []}
Gcanvas_renders1{"mean": 165.4, "std": 56.3}
Gfps1{"fps": 60, "raf_fps": 60, "floor": 20}
F2terrain1{"block_types_ge4": true, "hills": true, "size_ge48": true, "deterministic": true, "solid_ids": [1, 2, 3, 6, 5], "top_range": [8, 23], "extent_x": 64}
F3movement1{"walk_W": true, "arrow_look": true, "grounded_not_inside": true, "jump": true, "moved": 4.5, "yaw_change": -1, "jump_rise": 1.1}
F4break_place0{"error": "no target block after looking down"}
F5hotbar0.5{"slots_ge4": true, "key3_selects": false, "aria_selected": false, "wheel_cycles": true, "slots": 6, "after_key3": {"i": 0, "sel": ["0"]}, "after_wheel": 1}
F8save_reload0{"error": "nothing was broken, so nothing to check"}
F6day_night1{"night_darker": true, "time_advances": true, "noon_luma": 165.4, "midnight_luma": 51.9, "tod_delta_2s_at_20s_day": 0.067}
F9touch1{"controls_visible": true, "move_pad_moves": true, "controls": {"move": [63, 719, 98], "jump": [333, 665, 58], "break": [333, 149, 58], "place": [333, 219, 58]}, "moved": 6}
Rrender_integrity0{"probe_valid": true, "marker_below_horizon": 8.78, "marker_level": 60.26, "marker_down": 0, "marker_down_each": [0, 0, 0], "note": "marker % of frame; median of 3 down views and the level view below the horizon should be 0"}
Oself_contained1{"no_external_requests": true, "pinned_three": true, "no_third_party_branding": true, "external": [], "branded_files": []}

Suite 1.2.0 · Chrome/152.0.7977.82 · WebGL: ANGLE (Intel, Vulkan 1.4.354 (Intel(R) UHD Graphics 630 (CML GT2) (0x00009BC8)), Intel open-source Mesa driver)

Steers

None: an unsteered run gets the prompt and nothing else.