Results / Qwen3.6-35B-A3B UD-Q3_K_M (LM Studio llama.cpp, Mac mini)

Qwen3.6-35B-A3B UD-Q3_K_M (LM Studio llama.cpp, Mac mini)

mswea-mac-qwen36lmstudioMac mini M4unsteered

Screenshot of the build

▶ Launch

The game opens in a new tab. It runs sandboxed, so a game that saves to browser storage may not keep its save.

Metrics

Checklist score
21.1 / 100
Design (rubric, 0–5)
–
Stop reason
crash
Model time
37mins
Tool time (wall minus model)
5mins
Wall time
42mins
Tool calls
25
Tool errors
2
Errors by type
{"not_found": 1, "timeout": 1}
Loop-guard events
0
Tokens in / out
– / –
Thinking tokens
–
Decode / prefill tok/s
– / –
Prefix reuse
–
Peak VRAM (GPU / engine)
11,645 / 0 MiB
Peak engine RAM
0 MiB
Engine
lmstudio
Model
Qwen3.6-35B-A3B UD-Q3_K_M (LM Studio llama.cpp, Mac mini) (qwen3.6-35b-a3b@q3_k_m)
Settings
{"thinking": "medium", "reasoning_budget_tokens": 3072, "max_tokens": 24576, "sampling": "Qwen3.5/3.6 precise-coding thinking preset (t 0.6, top_p 0.95, top_k 20)", "sampling_keys": {"temperature": 0.6, "top_p": 0.95, "top_k": 20}, "loaded": "LM Studio llama.cpp GGUF, context 65536 (fallback 32768), parallel 1, nothing else loaded", "research": "research/2026-10-04-strata-models-sampling.md (preset C); 022 3060 runs; catalog qwen36-35b-mac", "request_timeout_s": 1800, "note": "litellm default 600 s timeout cut off whole-file writes (12K tokens at ~20 tok/s) in the first attempt 20261009-0049 (runs/aborted); raised to 1800 s"}
Node
Mac mini M4
Prompt
v2
Started
2026-10-09T00:27:10Z

Feature scores

O
0.75
F1
0.42
G
0
F2
0
F3
0
F4
0
F5
0
F8
0
F6
0
F9
0
R
0

Screenshots

Landing page at desktop and phone widths, and the game at noon, at night, after breaking a block, and on a phone.

landing-desktop.png
landing desktop
landing-hero.png
landing hero
landing-mobile.png
landing mobile

Checklist (3 pass, 2 partial, 14 fail)

FeatureTestScoreEvidence
Ofiles_present0.5{"required": ["index.html", "game.html"], "notes_md": false}
F1landing_loads0{"status": 200, "errors": ["THREE is not defined"], "network_failed": []}
F1hero_preview0{"std": 0.1, "frame_diff": 0, "size": [600, 360]}
F1gallery0{"images": 0, "generated_nonblank": 0, "distinct": 0, "detail": []}
F1landing_content1{"h1": "Blockadia", "features": 4, "controls": 306, "play": true}
F1play_now0.5{"url": "/game.html", "game_ready": false}
F1responsive_mobile1{"no_horizontal_scroll": true, "play_now_fits": true, "title_fits": true, "inner": 390, "scroll": 390, "play": [104, 286, 181], "h1": [110, 280, 171]}
Ggame_loads0{"exception": "Waiting failed: 25000ms exceeded"}
Gcanvas_renders0{"skipped": "game did not load"}
Gfps0{"skipped": "game did not load"}
F2terrain0{"skipped": "game did not load"}
F3movement0{"skipped": "game did not load"}
F4break_place0{"skipped": "game did not load"}
F5hotbar0{"skipped": "game did not load"}
F8save_reload0{"skipped": "game did not load"}
F6day_night0{"exception": "Waiting failed: 25000ms exceeded"}
F9touch0{"exception": "Waiting failed: 25000ms exceeded"}
Rrender_integrity0{"exception": "Waiting failed: 25000ms exceeded"}
Oself_contained1{"no_external_requests": true, "pinned_three": true, "no_third_party_branding": true, "external": [], "branded_files": []}

Suite 1.2.0 · Chrome/152.0.7977.82 · WebGL: ANGLE (Intel, Vulkan 1.4.354 (Intel(R) UHD Graphics 630 (CML GT2) (0x00009BC8)), Intel open-source Mesa driver)

Steers

None: an unsteered run gets the prompt and nothing else.