Why you'll love it
- Fifteen hand-generated floating islands — crumbling ledges, drifting slabs and patrolling wardens, woven fresh from a seed.
- Feel-good movement — coyote-time jumps, air control, squash-and-stretch landings, and a camera you steer with a drag.
- Mote hunting — golden motes float above the path; every one is +100 score and a bright little supernova.
- Checkpoint flags — die if you must, climb back instantly from the last flag you touched.
- Beats in code — every jump, collect and tumble is voiced by tiny procedural synthesiser blips. No assets, all maths.
How to play
Goal: cross all the islands to the rose beacon. Collect motes for score, touch flags to save your progress, and don't fall — you have three lives.
WASD / arrowsrun (camera-relative)
Spacejump — press it again mid-air for a sky-flap double jump
drag / QEorbit the camera
P pause · R restarton phones: joystick + JUMP pad
Screens from the sky
The summit is waiting
Three minutes of leaping. One beacon. Don't look down.
Play Strata ▸