Moments from the arena
Why it burns
- Three bosses, three fights. A lunging ember lizard, a shockwave-slinging wraith king and a stomp-shaking magma titan — each with its own tells and rhythms.
- Read the telegraph, dash the tell. Every attack warns the floor in amber and red. A well-timed dash slides you through it, invulnerable.
- Three-hit ember combo. Chain slashes into a spin finisher; blade trails, sparks and screen-shake on every clean hit.
- Runs in the browser. Pure WebGL via three.js, zero installs, keyboard and touch controls, playable on desktop and phone.
- Score the fight. Damage dealt and bosses felled stack into a final score; beat your own rush.
How to play
Move
WASD or arrow keys — the camera follows behind you.
Touch: drag the bottom-left of the screen to glide.
Slash
Space/J or click — tap again mid-swing to chain a 3-hit combo; the blade snaps toward the boss.
Touch: ATTACK button.
Dash
Shift/K — brief invulnerability; dash through lunges, rings and meteors. R restarts.
Touch: DASH button.
Win
Drop all three bosses before your ember health runs out to win the rush. Falling to any boss ends the run.