A duel on cooling lava
Emberwatch is a wave-based tank battle on a volcanic plain at dusk. You command the last watcher tank of the garrison: drive with tracks, swing a real turret, solve the shot arc and fire before the Cinder Raid's copper tanks close the ring. Every shell arcs, droops and explodes — line up the shot, don't spray it.
Features
- Ballistic gunplay — shells arc with real droop; range and terrain set the shot.
- Five escalating waves — from 3 raider tanks to a 7-tank final assault.
- Turret that leads the camera — the chase cam swings where your guns point.
- Living arena — basalt columns, ember vents, boulder cover, dusk lighting and shadows.
- Zero downloads — pure static HTML + three.js; models, textures and sounds are generated in code.
- Touch controls — virtual drive stick, drag-to-aim and a fire button on phones.
From the front line
How to play
W / Sdrive forward, reverse
A / Dsteer the hull
Mouseaims the turret — the crosshair is your aiming point
Click / Spacefire (1.2 s auto-reload)
Ppause
Touchleft stick drives · drag right side aims · FIRE button shoots
Goal: survive and destroy all five waves. One shell kills a raider at close range; a direct hit costs you hull. Hull at zero ends the watch. Clear wave 5 to win.