ABOUT THE DIVE
1400 metres down, the Chasm of Veils glows with lantern specimens that have never been catalogued. Your submersible carries a sonar lamp and a very small net. The shipping lane only stops for one hour — collect the survey, reach the escape shaft, and rise.
GALLERY
Screenshots rendered live from the game engine in your browser.
FEATURES
- 🫧 Procedurally carved undersea caves — every seed cuts a new chasm
- 📡 Sonar scanning: reveal bioluminescent lantern specimens hiding in the dark
- 🌊 Oxygen and hull management: green vents refill air, rock spires tear hull plating
- 🧭 One long dive: collect 10 lanterns, then ride the current to the escape shaft
- 🎵 Fully synthesised deep-sea audio and particle effects — no downloads
- 📱 Plays on desktop (mouse-look) and phone (on-screen controls)
HOW TO PLAY
Goal: fire sonar to reveal lantern specimens, fly into them to collect. Ten lanterns unlock the escape shaft at the far end of the cave — reach it to complete the survey.
You lose when oxygen runs out (green vents refill it) or the hull is torn apart by rock spires and fast wall scrapes.
On touch: use the on-screen THRUST / BACK / SONAR buttons and the steering pad.