Why it hits
- Real ballistics. Shells arc with gravity — lead your targets, bank shots off walls, learn the arc.
- Living battlefield. Raider AI flanks you, keeps gun range and fires on the move.
- Five escalating waves. Bigger raids, faster guns, hotter shells. Clear wave five to win the steppe.
- Procedural arena. Every seed scatters boulders and supply crates differently — seed-share your runs.
- Zero installs. Runs in any WebGL browser on desktop, tablet and phone, with touch controls built in.
Battlefield postcards
How to play
Goal: survive five waves of raider tanks. Each kill scores 100, each wave cleared adds 50, and the final wave pays 250. Lose all hull integrity and your tank burns.
| Drive | W A S D or arrow keys |
|---|---|
| Aim turret | move the mouse toward the edges of the screen |
| Fire | Space key or mouse click |
| Pause / restart | P / R |
| Phone & tablet | on-screen drive pad, turret dials and FIRE button |
The teal ring is your predicted shell impact. Ride the ridges for hull-down shots — boulders block incoming fire.