Sixty seconds of physics, five mazes of nerve
Trundle is a wooden tilt-maze board floating in the dusk. You never touch the marble — you tip the world under it. Gravity does the rest: momentum carries you past glowing coins, walls bounce, and the black pits eat any marble that gets careless. Reach the mint gate before the clock hits zero.
- Tip the world, not the ball. Keyboard arrow keys tilt the whole board; the marble obeys real momentum and bounces off walls.
- Five mazes that grow meaner. Bigger boards, more pits, shorter clocks — procedural, seeded, the same maze every run if you ask for it.
- Three marbles, one clock. Pits and the timer cost marbles. Run out of both and the board wins.
- Coins on the safe road, traps off it. The solution path is rollable; the side branches glitter with coins — and hide pits.
- All code, no assets. Textures, marble swirls, sounds and mazes are generated in the browser. Nothing loads from the internet except three.js.
Shots from the board
How to play
Goal
Roll from the amber start ring to the mint gate before the clock ends. Grab coins (+25). Finish a maze for +100 and a time bonus. Pit: −1 marble and −30. Clear all five mazes to win.
Keyboard
W / ↑ tip away · S / ↓ tip back · A / ← tip left · D / → tip right · P pause · R restart · Space start. Tip in short taps — momentum is real and the pits are not.
Touch
Use the on-screen tilt pad (bottom-right) to tip the board, plus the pause and restart buttons. Playable one-handed.