From the canyon
What you do
- Harvest lumen. Drill rigs dig glowing crystal seams out of the layered rock and haul it home to your core.
- Spend and field units. Trade lumen for harvesters, lance raiders, and core upgrades that widen your supply cap.
- Command a warband. Drag a box to select, click to move, right-click to attack — units answer instantly.
- Beat the AI core. The enemy harvests, builds and pushes on its own. Break its core, keep yours lit.
- Race the light clock. Five minutes. Whoever owns the canyon at the bell owns the score.
- Zero installs. One static page, one WebGL canvas, procedural models, colours and sound.
How to play
Goal: destroy the enemy core (red, far end of the canyon) before your own core falls or the 5:00 light clock hits zero. Score comes from lumen mined, enemies destroyed, core damage and time left.
Desktop — WASD / arrows pan the camera · Q / E rotate · mouse wheel zoom · drag a box to select units · left click move · right click attack · B build harvester · N build raider · U upgrade core · H select all · T attack enemy core · P pause · M sound · Enter start / restart.
Touch — on-screen pad: pan ▲▼◀▶ · zoom +- · rotate ⟲⟳ · ATK sends your whole warband on the enemy core. Tap the map to move, build buttons to spend lumen.
Opening move: you start with two harvesters and 110 lumen. Build one more harvester (45), then raiders (60 each), then push with T once you have four.