One hill, thirteen plots, one season
Sproutsteps is a calm 3D farming loop: run the terraces of Loamvale's hill, sow seeds between the stone rims, water them so they swell fast, pick them at perfect ripeness and walk the basket down to the market stall. Every coin spent on an upgrade makes the next wave bigger. Bank 250 coins before the three-minute season runs out and the village throws the harvest feast.
- Stepped hill farm — run up three grassy terraces with a chase camera you steer with a drag.
- Three crops, three appetites — sunbeads, lumroots and ribbonleaves each ripen on their own schedule.
- Upgrades that stick — growth tonic, a deeper basket and a market charter compound your earnings.
- Season pressure — 3 minutes, 13 plots, one market. Plan the wave, don't just chase it.
- Everything in code — models, textures and sound generated live in your browser. Nothing loaded, nothing tracked.
pulled from the game's own renderer
How to play
The goal
Earn 250 coins before the season timer (3:00) hits zero. Sow a seed (3 coins), water it to hurry it along, harvest when it ripens, fill your basket, sell at the market stall, and buy upgrades at the glowing pedestals. Reach 250 and you win; the clock beats you and you lose — then press R for another season.
Keyboard & mouse
- W A S D / arrows — walk the hill
- drag — orbit the camera · wheel — zoom
- E / Space — sow · water · harvest · sell · buy
- M — mute · R — restart after a season
Touch
- left thumb pad — walk
- FARM button — the same action as E
- drag the scene — orbit the camera