Six digs deep, the old quarry keeps its light locked in stacked strata. Each layer hides a carved channel. Spin a stratum 45° at a time until one channel runs straight through every layer — and the star's beam falls into the core at the bottom of the world.
Why you'll love it
- Six hand-twisted digs. Every level stacks more strata and more decoy channels — never a solved giveaway.
- Light is the answer. A live amber beam follows your channels, thuds when it jams, and pours into the core when you win.
- Move budget, real stakes. Solve each dig under a move limit — run out and the quarry swallows the light.
- Spin it any way you like. Keyboard, click-and-drag, orbit the camera, or thumb-friendly touch buttons on a phone.
- A quiet alien quarry. Foglit indigo stone, teal crystal, generated sounds — no textures, all geometry.
Screens from the quarry
How to play
← →rotate the selected stratum 45° (also A / D)
↑ ↓pick the stratum to turn (also W / S, or 1–6, or Tab)
Clickclick a stratum to select it, then drag sideways to spin it
Drag skyorbit the camera around the dig
Touchon-screen rotators ▲▼⟲⟳ — rotate, pick layers, restart
Goalalign a channel in every layer so the beam reaches the core, within the move budget. Six digs = a win; out of moves = a loss. R restarts a dig.