Screenshots
Real frames, rendered by the game engine in your browser at page load.
Features
- ๐๏ธ A winding trail of floating islands, drifting platforms included โ a new seed shuffles the path every day.
- ๐ฅ You are an ember spirit with three flames: every fall burns one, and the dusk is patient.
- โจ Gather embers for +10 score each, then bank a big beacon bonus for speed and flames spared.
- ๐ฅ Orbit camera with mouse drag, wheel zoom, and a touch joystick + buttons on phones.
- ๐ A hand-tuned dusk palette: coral skies, violet shadows, mint beacon light โ all generated in code.
- ๐ Tiny synthesized chiptune blips for hops, pickups and the victory fanfare. No assets, no downloads.
How to play
Goal: reach the green beacon pad on the summit island at the top of the trail. Collect embers on the way, and don't fall โ falling costs a flame, and you have three. Reach the beacon to win; lose all three flames and dusk swallows you.
W A S DRun (relative to the camera)
SpaceJump โ coyote-time and jump buffering included
Mouse dragOrbit the camera around your spirit
Mouse wheelChange camera pitch / distance feel
RRestart after a win or a loss
TouchLeft joystick to move ยท JUMP button ยท โ โถ orbit the camera